I have been like many developers following the progress of mono. Mono is the open source implementation of Microsoft’s proprietary .NET Framework. There has been a lot of buzz on a recent development name Monotouch. Monotouch gives you the developer the ability to program in C# for the iOS platform.
The iOS platform consists of 3 products currently – iPhone, iPOD Touch and the iPAD. All 3 products have been commercially great successes. So I decided to develop on this platform. I have been a c# developer since the beta of the .NET Framework. I still somewhere have the cds Microsoft sent out.
So once I made up my mind – I bought the latest Mac Mini. The system was the 599 USD version with Lion and Xcode 4. I then followed the directions setting up my machine. In hind sight I wish I did the set up slightly different. The current version of Monotouch does not , I repeat, does not work well with Xcode 4. But if you are like me you would want xcode 4 as well. In fact I got a number of errors. Partial list of examples below.
http://stackoverflow.com/questions/4466740/error-merging-info-plist-in-monodevelop-monotouch
The solution was to roughly- ( see below for the exact steps)
- Install Xcode 3.2.6 to /Applications/Developer.
- Copy the developer folder to Developer3.
- install Xcode 4 to /Applications/Developer.
So what I did ultimately and it seems to work
- Install Mono
- Install MonoDevelop
- Install Xcode 4
- Install Monotouch
- Copy Developer Folder (containing Xcode 4) to Developer4
- Install XCode 3.2.6 (please follow these directions from daniele! So Click that link!)
- Install Monotouch (yet again)
- Copy Developer Folder (containing Xcode 3) to Developer3
- Copy Developer4 Folder (containing Xcode4) to Developer
- Now In order to use IB (interface Builder) I used the excellent advice from Geoff Norton
Posted by joemele